| (Pages: 1, 2, 3) | |
WarCry Choice Posts: 1986 Joined: 29 Jan 2004 | Dana "Lepidus" Massey |
Apprentice Posts: 3 Joined: 15 Feb 2007 | It's really good that we've gotten such a great update about the state of the game at this time! |
Killed 10 Boars Posts: 14 Joined: 12 May 2007 | Very nice Dev Journal.. Love hearing the technical progress of the game. Much appreciated. |
How I Mine 4 Fish? Posts: 62 Joined: 18 Jun 2007 | wow who didnt see this coming? cant wait to see all your lame excusses. o ya this was a great journal are uz kidding me? i think all uz would be satisfied with so called journal updates for the rest of your lives. Tasos " As for the public beta, we're still in the process of preparation and waiting for something to break as discussed in the last update. Unfortunately there's nothing further I can say about this yet. I might have more to say on that in the next journal - or not. In the meanwhile we keep working on the game as you can see here." Translation: it will be awhile, if ever. |
Killed 10 Boars Posts: 15 Joined: 21 Jun 2007 | mmmmkkk good journal and im prolly gonna ask this question every dev journal any idea of launch and/or beta? |
Apprentice Posts: 4 Joined: 20 Aug 2007 | I'm just gonna say that I appreciate that such a detailed update was reported on. It gives us more incentive to support the team, and keeps interest alive. As you can see there is plenty of work to be done, and hearing a finalized version of the game is coming soon is great news to everyone. The closer they come to a final beta version the closer they are to landing a good and honest deal with a distributor. Companies' don't like to see half finished versions of the game so, this is a big step. If you've been waiting a long time for this game I know how frustrating it can be, but you have to consider the amount of things this small team has to deal with. In the real world, things don't happen overnight, and often times things go wrong. It's probably a near miracle that these guys are still working on this game. Alot of times people would have given up on it, having gone several years without a definitive answer to alot of questions that remained. If the concept of the game and fan base has survived this long, it's gotta be great, and we all can't wait to start playing. |
Killed 10 Boars Posts: 18 Joined: 2 Sep 2007 | @brand0o: first of all, what are you doing reading updates on a game you hate?I'm guesing you really have no life, n ofriends(not even online) and nothing better to do. |
Adventurer Posts: 318 Joined: 11 Aug 2006 | "Do you know what this all means you clueless fool?Beta before december, release of the full game ebfore march, that's right, march, the moment where the oh so precious AoC will launch, and fail, because it has nothing to offer over DF" You should take a look in the mirror. You'll see a reflection of who the "fool" really is. This project is doomed. Someone just forgot to let them (and all the foolish people who actually still believe in it) know that. It makes absolutely no sense at all to try and get this project to pay to play status anymore. Because no one is going to play it. Well correction - not enough will play it to actually make any kind of profit. There are lots of FREE mmorpg games out right now that are much higher quality then Darkfall looks to be. ArchLord for one. Who the hell is going to PAY to play an outdated Shadowbane rip off (shadowbane is free too) when theres lots of free mmo's out there along the same lines at higher quality. I think I am gonna go start a website for a new mmorpg game , load it with all the best features I can think of , then just release a few screenshots every 6 months and figure out how to make money off of the traffic it generates somehow. Because if this Darkfall project has proven anything , its proven "that" could be done. their website doesnt even mention anything about darkfall anymore. Instead now it says they are making some kind of "revolutionary game platform"... just as "revolutionary" as darkfall is I guess.. what a joke |
Apprentice Posts: 1 Joined: 22 Aug 2007 |
such a load of rubbish, Archlord is balls. Darkfall has the features list of the Gods and alpha footage to prove it. If you're just go around on the forum pissing into the fire, whats the point of you being here? seriously. There's freedom of speech and theres just being a prat, you my friend are suffering from the latter. I'm glad that the Darkfall dev's managed to post an update, especially considering that WILDFIRES have been raging not at all far from their base of operations. I am also generally impressed with their positive attitude even in the face of such bitter stupidity as has been evident around the forums. If the game comes out - great, if it doesn't - meh, in the end its only a game, no point wasting time whining in the forums. Havelock |
Ding! (Grats!) Posts: 44 Joined: 3 Sep 2007 |
You f****** moron, which company is paying you to slander Darkfall? Your comments have been nothing but malicious flame posts without any base - DF is coming out sooner or later (I live in Greece and I have seen these guys hard at work on this project - so you had better ask for a raise for your slandering efforts because you are not achieving much. @mods:Why don't you ban this retard from these forums? |
Ding! (Grats!) Posts: 44 Joined: 3 Sep 2007 |
another imbecile - learn your facts dude, the company is Aventurine not Razorwax... |
Apprentice Posts: 1 Joined: 4 Sep 2007 | sounds great keep up the good work ^^ |
Darkfall Content Editor Posts: 77 Joined: 4 May 2007 |
Just ignore him. |
Apprentice Posts: 1 Joined: 5 Sep 2007 | It's very cool to follow the game progress with technical info, specialy for myself, since I'm Game Design Student =)) I really Wish to be on the development of this game, would be just awesome, but you are greek as I've seem, so, would probably be impossible to do something like that! XD Ne way, I'm loving your work, and, keep going like that! ( I could give you some help with manythings, but I'd never seem the game yet lol ) |
Adventurer Posts: 318 Joined: 11 Aug 2006 | "Darkfall has the features list of the Gods and alpha footage to prove it." L-O-L Alpha footage after 7 years of work. You mean that Alpha footage that shows the most basic , rudimentary looking gameplay you can possibly have? If you think some mounts running around and empty landscape is "proof" of anything you need to wake up my delusional friend. They have yet to "prove" about 90% of this games features even exist. "If you're just go around on the forum pissing into the fire whats the point of you being here?" If you're just around the forums to be a delusional fool with the fanboy wool over your eyes then whats the point of being here? wake up people.. it's about that time.. |
Apprentice Posts: 1 Joined: 6 Sep 2007 | This Game follows an ideal like Ultima Online once did. A hard long and risky way hopefully with a great end. Iam looking forward to play this game. I played nearly all the MMO Games currently running (the ones quoted in here) always trying to find the soul UO had. Yet i didnt find it. Hopefully this will change it. |
Killed 10 Boars Posts: 15 Joined: 5 Apr 2007 | I don't know what half of you are complaining about. This was a great update... Many of you realize and many of you don't how much work goes into a game to make it seamless. If it bothers some of you so much I don't know why you're still here even reading the journals. For those of you who can read - and watch the videos, it is apparent they are close. If they were to set a beta without being prepared, alot of unnecessary careless rushing would take place. On-top of that they stated that the beta will be very close to their production release. They are creating zoneless worlds - which will be -awesome-. This is also a very hard task to accomplish. Do you really think they would continue to send developer journals, videos, website updates and more if they were not serious about DFO? Get a box of tissues and hold on a little while longer =). |
Forum Moderator Posts: 88 Joined: 24 Mar 2007 | Everyone here needs to simply ignore Teedle and Brand0o. They are hired character assassins that are paid to slam Darkfall by another company. They haven't been able to back their arguments up at all for the past while now. As far as banning them, we have repeatedly. They just seem to come right back. This is a great update and far more valuable than the PR fluff that other companies put out about their game. AoC and WAR can continue to blow sunshine up everyone's ass about their features and quality but the fact is, they need the PR because their games look like all the rest. Darkfall is in a league of it's own. It's good to see that they're in the final testing phases without god mode, and will be seeing the game from future players eyes. We'll have our Beta shortly. Though it seems they will miss their Summer deadline, it won't be by much, and I suspect we'll see Beta in the Fall. |
Ding! (Grats!) Posts: 44 Joined: 3 Sep 2007 | @Draugh |
Killed 10 Boars Posts: 23 Joined: 22 Jun 2007 | Character assassins that are paid to slam Darkfall by another company... Or bored gamers with nothing to do - who probably followed Darkfall's lies for months/years, and are now lashing out at the game which strung them along. Sigh - I cant believe I came back to these forums.. Goodbye. |
Looking For Group Posts: 108 Joined: 7 Sep 2007 | Wow, Draugh, you say someone is making wild accusations about a game, and then do exactly the same. That's terrible moderation my friend. While most people who make points that this game is delayed over and over, and half the features haven't been proven are mostly assholes about how they do it - they are correct. When Blizzard was showing off WoW and ramping up support for the game, you saw a lot more features than DF has shown so far. When UO was in the same boat way back in the day, it was the same thing. All I've really seen from DF so far is lack of real evidence the gameplay is going to be half of what they claim - which really aggravates me as this game will hands down dominate the MMO market if done properly, specifically how they are saying it's going to be. With that said, the general public lacks the imagination and patience the development team of this game is giving them credit for. Release some videos showing more of the game, or just break down and release a beta. EVERYONE understands beta is just that, a demo of an unfinished product, that the development team needs help fine-tuning. Trying to be perfect before even releasing it is doomed failure - every game has balancing issues when released. A team of 10, or hell even 500, can't find what 10,000 gamers will. Guaranteed. Every exploit and bug will be known in the game within 2 months of an open beta - and if the game is as far along as the developers are claiming, it's time to work out those kinks. The things Tasos mentioned in this update should not take a decent development team more than 2 months AT MOST to wrap up. The talk of the "super secret" things make me nervous, as I feel this is their quiet way of delaying for another 6-12 months. The things outside of the "super secret" stuff should point towards a beta within the next 2-4 months, but I can almost guarantee everyone reading this, it won't be in 2-4 months. I posted a post on the forums at Darkfall's website, and it occurred to me this was a good thought I hadn't had before that post: where are the servers? Tasos states they are investigating servers, but where? Will this be an EU only beta? If so, time to move back to the UK. That's my 50 cents (much longer than 2 obviously.) |
Ding! (Grats!) Posts: 44 Joined: 3 Sep 2007 | Anyone who is repeatedly coming on this forum to bitch and whine about a game he no longer believes is coming out can be either (1) a no-life whiner ,or (2)a slanderer at work. We are excluding option (1) due to the fact that these people only stick round for some time and then get bored and leave. These guys here are around all the time, creating new accounts to continue their slandering when their old ones get banned. |
Looking For Group Posts: 108 Joined: 7 Sep 2007 |
You really believe a company would waste money paying someone to post on WarCry's forums, slandering a game that really doesn't need the slandering? (Seeing as it's been in development since 2001 and never really given any solid proof it is any closer to release than it has been since 2001...) That should sum it up for you, but keep on with the conspiracies, they definitely make me laugh. Some people just don't think sometimes, I swear. [edit]Most importantly: would they hire someone with such bad grammar and obvious mental issues such as brandoo? Think about it. It's risky to even try and do something such as that, and if it was revealed he was being paid by another game company, how absolutely retarded would they look for employing an idiot of that caliber? Seriously people, open eyes, see reality.[/edit] |
Killed 10 Boars Posts: 23 Joined: 22 Jun 2007 | I'm Dulu - I wish I could get paid for slandering Darkfall. The game is never coming out, now wheres my paycheck? Also - I guarantee I'm a unique user. You can ask about me in Darfall's IRC or on the forums. I'm pretty well known. I just happen to agree with people here, that this game will never be released, and its some type of sick joke or social experiment. Either that - or the people working on the game are severely incompetent, and lack any understanding of how to make a game, and when they finally do release it - it will be so terrible, no one here - not even the most diehard fanboy (Draugh COUGH) will want to play it. |
How I Mine 4 Fish? Posts: 62 Joined: 18 Jun 2007 | I think its so funny how they try and say im paid to bad mouth DF. First off id like to mention that id said many times that i want this game to come out more that anyone, and i mean that. you guyz all go play ur dumb lvling game while im styll looking for the next UO. Full loot, skills, etc. Now i luv when the folks that have there heads so far up the devs asses and the cant use there brain properly says dumb shit all the time. The FACTS are is that a game has been coming out next month for the last 7 years. Screen Shots and videos once every 6 months arent GREAT UPDATES !. And there know concreate prove this game even exist. its you guyz if anything are saying all your shit with no FACTS. ive asked many times to give me concreate prove of the game and you simply couldnt. your best offering was a journal someone wrote who has no connections with the game. one last thing. everyone complaining about the game isnt HIRED from other games to wreck a game that doesnt exist. i dont think anyones threaten from the game taking more then 7 years to make with no distrub. . the fact is everyone complaining are people that actually like the game, but were so pissed of how misleading and how much bs the devs been giving us for 7 years that there actually mad. and they gave a damn good reason to be. and the reason they stick around is to hoping find out the game is released and when they come on here finding more bullshit about a GREAT update, they get more mad and post. Hey guyz why even have the game come out. i mean we can have GREAT updates forever and ull get all excited and happy and be satisfy. btw i was never ever banned once. |
How I Mine 4 Fish? Posts: 62 Joined: 18 Jun 2007 | hey teedle i made a post a few moths ago that said it was possible to make up a game to receive traffic. thats funny you said that cuz i actually think its possible |
How I Mine 4 Fish? Posts: 62 Joined: 18 Jun 2007 | Draugh dont you get tired of making up excusses? Why dont you go back to all your post and see how many times you said " they missed the deadline again, but its coming out soon." I mean it's a joke by now. reall. no one takes anything serious coming from you or the devs. and i will bet again just like i did on the "summer release" that fall will come and go with no DF and you will STILL admazingly be making up excusses. Now if anyone is being paid for anything its you. and i hope so for your sakes.... PS ..once again Draugh i was never banned once. funny. |
How I Mine 4 Fish? Posts: 62 Joined: 18 Jun 2007 | Draugh dont you get tired of making up excusses? Why dont you go back to all your post and see how many times you said " they missed the deadline again, but its coming out soon." I mean it's a joke by now. reall. no one takes anything serious coming from you or the devs. and i will bet again just like i did on the "summer release" that fall will come and go with no DF and you will STILL admazingly be making up excusses. Now if anyone is being paid for anything its you. and i hope so for your sakes.... PS ..once again Draugh i was never banned once. funny. |
Killed 10 Boars Posts: 15 Joined: 21 Jun 2007 |
he has a point |
Apprentice Posts: 3 Joined: 8 Sep 2007 | I've been lurking on these forums for months now, but it's gotten to the point where I'm just sick and tired of how ignorant people can be. I've worked in software development, and I hope I can give insight into some of the topics that are frequently debated here. First of all, large companies DO maintain secretive slander campaigns against smaller companies that they see as a threat. While it does seem unlikely in this situation that such companies are sending individuals into the Darkfall forums to raise hell, that isn't because it isn't done; rather, it's because these companies are currently benefitting more from Darkfall's openness about their development goals and progress than anything else: Look at the features that Darkfall has been promising since the beginning, and then begin to look at MMORPGs (or, more frequently, expansions to already popular MMORPGs) that have been released in the past couple of years. If you look closely (and I think people have already mentioned this point here before), you will see that these other games will adopt small ideas and features from Darkfall. I mean, there haven't been any games released that are a carbon copy of everything Darkfall promises (they couldn't get away with that), but by incorporating Darkfall's most promising features into these games, these companies hope to be taking away from Darkfall's appeal when (or "if", if you prefer to say it that way) Darkfall ultimately is released. As far as the lengthy wait before the release is concerned, consider the following: When Darkfall first went into production in 2001 (the date that all of the naysayers like to focus on, at least), the development team consisted of FIVE people. As with most large projects, a "next-generation MMORPG" could hardly be programmed by FIVE people, in any reasonable amount of time. Here's a nice allegory: In 1964, Richard Williams (director of animation, "Who Framed Roger Rabbit") decided he wanted to produce an animated film that he would animate by hand himself, frame by frame. In 1990, almost 30 years of painstaking work later, he had completed 20 minutes of the film. The project was acquired by a large production company who went on to butcher his masterpiece much to his dissatisfaction (if you're interested, the name of the film is "The Thief and the Cobbler"). One man could not do in 30 years what an organized and highly structured team of professionals do frequently, in the span of a year or so. Furthermore, as a result of his project being under production for so long, many of his ideas were stolen by larger companies who were able to put out films much more efficiently (watch his film and then compare it to Disney's blockbuster hit "Aladdin"). So to compare the classic "little guy in a sea of monstrously huge corporations" to Darkfall's progress, I wouldn't complain. Five developers. Even if there's more of them now, it's still a relatively small team. Blizzard Entertainment, whose World of Warcraft MMORPG seems to be the current basis of comparison for what is to be expected of MMORPGS, is by no stretch of the imagination a small company. Blizzard is actually a subsidiary group of Vivendi, a multi-billion-dollar French communications/utilities company that has existed in one form or another for over 150 years. Look it up; then tell me if you're surprised that they have the resources to put out games fast and efficiently, and advertise for them like there's no tomorrow. In conclusion, Darkfall may never come out, but that's simply the reality of games produced by small, independant design teams. They took on a huge task, and if they ever complete the project, I suspect it will be the most rewarding work they will have ever done, and for that they will deserve congratulations. You cannot blame them for their "terrible" public relations (which aren't really that bad, they just announce stuff far earlier than they should, and set deadlines for themselves that are sometimes unrealistic). But if/when the game is released, I just hope that everyone can appreciate the incredible amount of effort and hard work that it took to make it all come together; [if the game comes out] seven years of hard work is something to be praised and admired, not something to complain about. |
Killed 10 Boars Posts: 15 Joined: 21 Jun 2007 | First of all, large companies DO maintain secretive slander campaigns against smaller companies that they see as a threat. While it does seem unlikely in this situation that such companies are sending individuals into the Darkfall forums to raise hell, that isn't because it isn't done; rather, it's because these companies are currently benefitting more from Darkfall's openness about their development goals and progress than anything else: Look at the features that Darkfall has been promising since the beginning, and then begin to look at MMORPGs (or, more frequently, expansions to already popular MMORPGs) that have been released in the past couple of years. If you look closely (and I think people have already mentioned this point here before), you will see that these other games will adopt small ideas and features from Darkfall. I mean, there haven't been any games released that are a carbon copy of everything Darkfall promises (they couldn't get away with that), but by incorporating Darkfall's most promising features into these games, these companies hope to be taking away from Darkfall's appeal when (or "if", if you prefer to say it that way) Darkfall ultimately is released.
Blizzard Entertainment, whose World of Warcraft MMORPG seems to be the current basis of comparison for what is to be expected of MMORPGS, is by no stretch of the imagination a small company. Blizzard is actually a subsidiary group of Vivendi, a multi-billion-dollar French communications/utilities company that has existed in one form or another for over 150 years. Look it up; then tell me if you're surprised that they have the resources to put out games fast and efficiently, and advertise for them like there's no tomorrow. In conclusion, Darkfall may never come out, but that's simply the reality of games produced by small, independant design teams. They took on a huge task, and if they ever complete the project, I suspect it will be the most rewarding work they will have ever done, and for that they will deserve congratulations. You cannot blame them for their "terrible" public relations (which aren't really that bad, they just announce stuff far earlier than they should, and set deadlines for themselves that are sometimes unrealistic). But if/when the game is released, I just hope that everyone can appreciate the incredible amount of effort and hard work that it took to make it all come together; [if the game comes out] seven years of hard work is something to be praised and admired, not something to complain about.[/quote] have u tried showing ur idea of darkfall to blizzard i guarantee if u did that itd prolly be out within the next month tahts if they accepted ur idea |
Ding! (Grats!) Posts: 44 Joined: 3 Sep 2007 |
Amen. Aptly put. |
How I Mine 4 Fish? Posts: 62 Joined: 18 Jun 2007 | Id also like to add that if somehow a miracle happens and the game is released, that doesnt mean everything is just jolly. Now everyone has played a game created by a hude corp. like WoW or whatever one time or another im sure. How many millions of bugs and problems were and are there? And these are HUGE teams,developers,corps. with hundreads if not even thousnads of employees. Can you imagine the problems of a 5 person team? I couldnt even imagine the game running smoothly at all. hey lonelobo id like to hear what you think. What are the changes it running good and is it even possible. I find it highly unlikely. But i hope im proven wrong. |
How I Mine 4 Fish? Posts: 62 Joined: 18 Jun 2007 | Heres an idea also. If theres so many people that we think there are that love the UO/DF style then why not start some sort of patishion like. Theres many things that were created because of them and if this company cant get it done then why not try and find another one who could? Its not a bad idea and theres nothing to loose right? |
Apprentice Posts: 1 Joined: 10 Sep 2007 | I'm so sorry guys but I've gone through all the videos and content I can find on this game and it's vaporware. There is nothing in any of the "so called" gameplay videos that can't be done through scripting in a photoshop style application. They may even have some novice 3D Studio users to do some of the fighting and animation scenes it's not real gameplay footage. I'm not going to claim to be working in the industry any more and I haven't worked in the games industry since the Atari ST was prevalent. Just look at the facts that's all I'm saying. Sometimes when something is too good to be true, it's just too good to be true. Make your own minds up but please don't pre-order or make any kind of beta key payments as you will likely never see that money again. If this ever becomes genuine because it isn't currently then they will offer a free closed and possibly free open beta at some stage. This game idea probably started as an idea amongst University/College students, a website was born, a few animations scenes and screenshots put up and maybe just maybe it attracted some low level financing that allowed them to invest some time in producing more and more characters and animation in the hope of atracting further investment. My opinion and it's only my opinion but if you look at what the videos show, ignore the text overlays that talk about features but just look at what the videos and trailers actually demonstrate then I'd say the game engine itself doesn't exist yet. |
| (Pages: 1, 2, 3) | |
|
|
Not registered? Sign up for a free account! |
Darkfall Developer Journal #13: Development Update
After a few weeks on hiatus, we're back with a brand new exclusive Darkfall developer journal. In this new issue, Tasos Flambouras brings us up to date on all that's gone on behind the scenes since he last had a chance to write.
Written by Tasos Flambouras (Ass. Producer)
Today (Friday) we have a new Darkfall version up, which is almost feature complete. The features not enabled in this version yet are enchantment, which should be patched in next week, a feature where you can see where other characters at looking at including up and down, some spells and skills are not enabled yet because of their animations and effects not being finalized yet, and some special coding for the Mahirim which is being tested at the moment. This version has already been tested by the programmers and will undergo rigorous testing by the entire team starting today. This will be done without using any developer cheats, to make sure that everything is working as intended. As soon as I'm done writing this journal, I'm logging into Darkfall to start testing the new version myself.
We're working on hardware compatibility and hardware support issues. There are some minor problems with some older NVIDIA cards which are being addressed. Some Z fighting issues are also being dealt with at the moment. Z fighting is basically a graphical glitch where you get some flickering in areas where polygons meet or are placed too close together. It has to do with world building and the placement of objects.
We're building tools for ourselves to automate data integrity testing, and to report inconsistencies in the content.
We're testing a file archiving system which makes dynamic loading a lot faster, and this is important since Darkfall is a zoneless world, and this work is directly related to the preparations for the beta testing of Darkfall.
We're doing some research on hardware needed for launch.
Some character collision issues with tree branches have just been fixed.
The display of the chat/event/messaging system has been upgraded to more clearly differentiate actions and events.
Some super secret stuff is also being worked on at the moment. More on this later because Kjetil won't let me talk about it right now.
Most of the work now consists of adding and testing content, mainly quests, NPCs, and dungeons. We're adding all kinds of things though, for example something we're doing right now is adding monster armor sections which can be looted and worn by characters. Each of these needs to be fitted for all races and each sex, so 12 templates in total for each armor bit. We have hundreds of unique armor sections now which can be mixed and matched, and dyed, giving millions of possible combinations.
Roads and road signs are being installed in the game and Banks and post offices are also being placed. Areas that were created a long time ago are being upgraded and finalized.
Resource animations are being wrapped up, those are animations related to resources, like crafting, mining, etc. We're brushing up older content like the Mirdain architecture which needed some extra attention. Racial structures in the clan city resources are also being brushed up. Particles and special effects are also getting some final improvements, and we're also working with some terrain optimizations.
We had several people at the Game Convention in Leipzig on our behalf while we stayed behind to continue working. Same applies to the upcoming Austin Game Developer Conference. As for the public beta, we're still in the process of preparation and waiting for something to break as discussed in the last update. Unfortunately there's nothing further I can say about this yet. I might have more to say on that in the next journal - or not. In the meanwhile we keep working on the game as you can see here.
The Q&A I talked about in the last update will have to wait until the week after next.
The fires in Greece were and still are terrible, there were days where it rained ash and the sky was black from the smoke. One of the fires stopped a block away from my house before it changed direction, and I came home to about a foot of ash everywhere and a scorched environment. Thanks go out to all those who where concerned, or sent messages of support, or to ask if we're OK.
Thanks for reading.
Comments? Let's hear them.
Permalink