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News Discussion: If you could ask...

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Looking For Group
Posts: 171
Joined: 28 Jan 2004

...the Devs a question about an aspect of their game, what would you ask? What do you want to know about? Guards? City Building? Sieging?

Let's try to limit ourselves to 2-3 things each at most, and steer clear of the 'Where's teh B3tA1!1!' question. The answer to that one is the same as always.. When it's done. ;)

Adventurer
Posts: 417
Joined: 18 Jan 2006

Where's teh B3tA1!1!

Ok I couldnt' resist...

Looking For Group
Posts: 171
Joined: 28 Jan 2004

Bad, Noctis! Bad! :P

I think it's the main question people have, like it or not.. But anything in regards to the game systems, features, workings etc you're all curious about, let us know! :)

Ding! (Grats!)
Posts: 48
Joined: 12 Nov 2002



Noctis wrote:

Where's teh B3tA1!1!

Ok I couldnt' resist...



BEEEEEEEEEP! Wrong question Noctis!!!!!11

Should be "when can i get into b3TA". :TONGUE:

so uhh.. that's what I'd like to know :>

[Edited by Jeka at 11:39 PM on 3/14/2006]

Apprentice
Posts: 1
Joined: 16 Mar 2006

Best question -- 'You gave Darkfall Online a complete revamp at some point during development, why did you decide to do this?'

Alternatives -- There are many hundreds of skills and spells, could you describe the effects of a few spells?

Does DFO differentiate between pets, hirable NPCs, and summoned monsters?

WarCry Choice
Posts: 464
Joined: 13 Aug 2004

Good questions Snog2

BANNED
Posts: 353
Joined: 13 Aug 2004

What sorts of money sinks are in the game so the economy will not get over inflated?

... in the end there was no good and evil, only living and dead....
image

Killed 10 Boars
Posts: 16
Joined: 5 Jun 2006

Are there staves,and/or daggers in Darkfall? Are weapons going to have certain damage that the weapon can do or is the damage valued at skill?

Site Manager
Posts: 349
Joined: 3 Dec 2005

To answer your question Henalim, A weapon's damage depends on two things. 1) the Quality of the weapon- since all weapons are player-made, crafters can improve a weapon to become more powerful. This will add more attack points but it the weapon is damaged then the weapon will do less attack points in which you will need to get it repaired. 2) the players skill- Skill in a certain weapon will always affect your attack points.

If player A has more Skill in a weapon then Player B then player A will do more damage. But if Player B as a better imporved weapon then player A then they can equal and it determins on you FPS skills to see who will win.

Morkdaorc
Warcry Reporter

Killed 10 Boars
Posts: 16
Joined: 5 Jun 2006

Thanks for that peice of info>:). I Would also like an answer to my first question if anyone knows. The question was if there would be staves and/or daggers in the game. Thanks again for help. Much appreciated

Site Manager
Posts: 349
Joined: 3 Dec 2005

This has not been confirmed but I am postive they will have staves and daggers. It be a good thing to have for Rogues.

Morkdaorc
Warcry Reporter

Killed 10 Boars
Posts: 16
Joined: 5 Jun 2006

Ok, I would be very annoyed if they didn't have one of the first and most simple/ effective weapons ever. AKA the STAFF!!! :P Thanks again

Killed 10 Boars
Posts: 16
Joined: 5 Jun 2006

How will fishing work?

[Edited by Henalim at 5:10 PM on 6/5/2006]

Site Manager
Posts: 349
Joined: 3 Dec 2005

Good question,We don't know much about the concept. Is it like WoW where you click when the bobber dives adn you get the fish or do you have to reel it in where you could lose it? That might be a good question to ask.

Morkdaorc
Warcry Reporter

BANNED
Posts: 353
Joined: 13 Aug 2004

I have always oddly enjoyed fishing in MMORPGs, I had two GM fishers in UO

... in the end there was no good and evil, only living and dead....
image

Killed 10 Boars
Posts: 16
Joined: 5 Jun 2006

Same, I have always tried fishing in games i've played be it AC, WoW, or UO I've loved the fishing

Apprentice
Posts: 2
Joined: 4 Jul 2006

I was wondering, since there are no speech bubbles and no name tags, how will it work keeping track on who says and have said what in a conversation? In real life you can at least Hear from whom the voice is coming from.

Apprentice
Posts: 1
Joined: 2 Sep 2006

1-Will there be tracking (ability to track monsters/players froma distance)?

2-Why on all screenshots are mellee charackters? What about archers,mages fights?

Site Manager
Posts: 349
Joined: 3 Dec 2005

I like your second question. I never thought about that but we did see a video with Mage's. I would like to see how archery works in DF.

Morkdaorc
Warcry Reporter

Ding! (Grats!)
Posts: 33
Joined: 25 Sep 2006

Will people be able to destroy buildings if they are using cannons? I dont realy see the point of attacking a settlement and not damage it.

Site Manager
Posts: 349
Joined: 3 Dec 2005

From what I heard you can attack buildings with a "segie weapon" but they would be expensive and hard to travle.

Morkdaorc
Warcry Reporter

 
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